﻿notify_of_war_activate = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_green_one.dds"
	ai_check_interval = 0
	major = yes	
	desc = notify_of_war_activate_desc

	is_shown = {
		NOT = { exists = global_var:notify_of_war_activate }
		is_ai = no
		OR = {
			NOT = { exists = global_var:notify_of_war_dynasty }
			NOT = { exists = global_var:notify_of_war_pinned }
			NOT = { exists = global_var:notify_of_war_family }
			NOT = { exists = global_var:notify_of_war_peasant }
			NOT = { exists = global_var:notify_of_neighbour_wars }
			NOT = { exists = global_var:notify_of_war_vassal_wars }
		}
	}

	is_valid_showing_failures_only = {
		NOT = { exists = global_var:notify_of_war_activate }
		is_ai = no
		OR = {
			NOT = { exists = global_var:notify_of_war_dynasty }
			NOT = { exists = global_var:notify_of_war_pinned }
			NOT = { exists = global_var:notify_of_war_family }
			NOT = { exists = global_var:notify_of_war_peasant }
			NOT = { exists = global_var:notify_of_neighbour_wars }
			NOT = { exists = global_var:notify_of_war_vassal_wars }
		}
	}

	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_war_activate
				value = 1
			}
			set_global_variable = {
				name = notify_of_war_dynasty
				value = 0
			}
			set_global_variable = {
				name = notify_of_war_pinned
				value = 0
			}
			set_global_variable = {
				name = notify_of_war_family
				value = 0
			}
			set_global_variable = {
				name = notify_of_war_peasant
			value = 0
			}
			set_global_variable = {
				name = notify_of_neighbour_wars
				value = 0
			}
			set_global_variable = {
				name = notify_of_war_vassal_wars
				value = 0
			}
			set_global_variable = {
				name = notify_of_war_hide
				value = 1
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}

notify_of_war_pinned_decision_value_one = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_green_one.dds"
	ai_check_interval = 0

	desc = notify_of_war_pinned_decision_value_one_desc

	is_shown = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_pinned
		global_var:notify_of_war_pinned = 0
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}

	is_valid_showing_failures_only = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_pinned
		global_var:notify_of_war_pinned = 0
	}

	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_war_pinned
				value = 1
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}

#Turn off decision to notify wars of pinned characters
notify_of_war_pinned_decision_value_zero = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_red_one.dds"
	ai_check_interval = 0

	desc = notify_of_war_pinned_decision_value_zero_desc

	is_shown = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_pinned
		global_var:notify_of_war_pinned = 1
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1		
	}

	is_valid_showing_failures_only = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_pinned
		global_var:notify_of_war_pinned = 1
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1		
	}


	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_war_pinned
				value = 0
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}
#Turn on decision to notify of peasant revolts
notify_of_war_peasant_decision_value_one = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_green_one.dds"
	ai_check_interval = 0

	desc = notify_of_war_peasant_decision_value_one_desc

	is_shown = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_peasant
		global_var:notify_of_war_peasant = 0
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}

	is_valid_showing_failures_only = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_peasant
		global_var:notify_of_war_peasant = 0
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}


	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_war_peasant
				value = 1
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}
#Turn off decision to notify of peasant revolts
notify_of_war_peasant_decision_value_zero = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_red_one.dds"
	ai_check_interval = 0

	desc = notify_of_war_peasant_decision_value_zero_desc

	is_shown = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_peasant
		global_var:notify_of_war_peasant = 1
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}

	is_valid_showing_failures_only = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_peasant
		global_var:notify_of_war_peasant = 1
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}


	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_war_peasant
				value = 0
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}
#Turn on decision to notify wars of close family
notify_of_war_family_decision_value_one = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_green_one.dds"
	ai_check_interval = 0

	desc = notify_of_war_family_decision_value_one_desc

	is_shown = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_family
		OR = {
			global_var:notify_of_war_family = 0
			#global_var:notify_of_war_family = 2
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1		
	}

	is_valid_showing_failures_only = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_family
		OR = {
			global_var:notify_of_war_family = 0
			#global_var:notify_of_war_family = 2
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}


	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_war_family
				value = 1
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}
#Notify of family value zero turn off FIRST
notify_of_war_family_decision_value_zero_first = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_red_one.dds"
	ai_check_interval = 0

	desc = notify_of_war_family_decision_value_zero_first_desc

	is_shown = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_family
		OR = {
			global_var:notify_of_war_family = 1
			#global_var:notify_of_war_family = 2			
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}

	is_valid_showing_failures_only = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_family
		OR = {
			global_var:notify_of_war_family = 1
			#global_var:notify_of_war_family = 2			
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}


	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_war_family
				value = 0
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}
#Turn on decision to notify wars of extended family
notify_of_war_family_decision_value_two = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_green_two.dds"
	ai_check_interval = 0

	desc = notify_of_war_family_decision_value_two_desc

	is_shown = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_family
		OR = {
			global_var:notify_of_war_family = 0
			global_var:notify_of_war_family = 1
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}

	is_valid_showing_failures_only = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_family
		OR = {
			global_var:notify_of_war_family = 0
			global_var:notify_of_war_family = 1
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}


	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_war_family
				value = 2
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}
#Notify of family value zero turn off
notify_of_war_family_decision_value_zero = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_red_two.dds"
	ai_check_interval = 0

	desc = notify_of_war_family_decision_value_zero_desc

	is_shown = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_family
		OR = {
			#global_var:notify_of_war_family = 1
			global_var:notify_of_war_family = 2			
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}

	is_valid_showing_failures_only = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_family
		OR = {
			#global_var:notify_of_war_family = 1
			global_var:notify_of_war_family = 2			
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}


	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_war_family
				value = 0
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}

#Turn on decision to notify wars of house members
notify_of_war_dynasty_decision_value_one = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_green_one.dds"
	ai_check_interval = 0

	desc = notify_of_war_dynasty_decision_value_one_desc

	is_shown = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_dynasty
		OR = {
			global_var:notify_of_war_dynasty = 0
			#global_var:notify_of_war_dynasty = 2
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}

	is_valid_showing_failures_only = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_dynasty
		OR = {
			global_var:notify_of_war_dynasty = 0
			#global_var:notify_of_war_dynasty = 2
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}


	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_war_dynasty
				value = 1
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}
#Turn off decision to notify wars of house and dynasty members
notify_of_war_dynasty_decision_value_zero_first = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_red_one.dds"
	ai_check_interval = 0

	desc = notify_of_war_dynasty_decision_value_zero_first_desc

	is_shown = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_dynasty
		OR = {
			global_var:notify_of_war_dynasty = 1
			#global_var:notify_of_war_dynasty = 2
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}

	is_valid_showing_failures_only = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_dynasty
		OR = {
			global_var:notify_of_war_dynasty = 1
			#global_var:notify_of_war_dynasty = 2
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}


	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_war_dynasty
				value = 0
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}
#Turn on decision to notify wars of dynasty members
notify_of_war_dynasty_decision_value_two = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_green_two.dds"
	ai_check_interval = 0

	desc = notify_of_war_dynasty_decision_value_two_desc

	is_shown = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_dynasty
		OR = {
			global_var:notify_of_war_dynasty = 0
			global_var:notify_of_war_dynasty = 1
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}

	is_valid_showing_failures_only = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_dynasty
		OR = {
			global_var:notify_of_war_dynasty = 0
			global_var:notify_of_war_dynasty = 1
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}


	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_war_dynasty
				value = 2
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}
#Turn off decision to notify wars of house and dynasty members
notify_of_war_dynasty_decision_value_zero = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_red_two.dds"
	ai_check_interval = 0

	desc = notify_of_war_dynasty_decision_value_zero_desc

	is_shown = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_dynasty
		OR = {
			#global_var:notify_of_war_dynasty = 1
			global_var:notify_of_war_dynasty = 2
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}

	is_valid_showing_failures_only = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_dynasty
		OR = {
			#global_var:notify_of_war_dynasty = 1
			global_var:notify_of_war_dynasty = 2
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}


	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_war_dynasty
				value = 0
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}
#Turn on notification of vassal external wars
notify_of_war_vassal_wars_decision_value_one = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_green_one.dds"
	ai_check_interval = 0

	desc = notify_of_war_vassal_wars_decision_value_one_desc

	is_shown = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_vassal_wars
		OR = {
			global_var:notify_of_war_vassal_wars = 0
			#global_var:notify_of_war_vassal_wars = 2
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}

	is_valid_showing_failures_only = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_vassal_wars
		OR = {
			global_var:notify_of_war_vassal_wars = 0
			#global_var:notify_of_war_vassal_wars = 2
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}


	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_war_vassal_wars
				value = 1
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}
#Turn off notification of vassal wars FIRST
notify_of_war_vassal_wars_decision_value_zero_first = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_red_one.dds"
	ai_check_interval = 0

	desc = notify_of_war_vassal_wars_decision_value_zero_first_desc

	is_shown = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_vassal_wars
		OR = {
			global_var:notify_of_war_vassal_wars = 1
			#global_var:notify_of_war_vassal_wars = 2
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}

	is_valid_showing_failures_only = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_vassal_wars
		OR = {
			global_var:notify_of_war_vassal_wars = 1
			#global_var:notify_of_war_vassal_wars = 2
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}


	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_war_vassal_wars
				value = 0
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}
#Turn on notification of vassal internal wars
notify_of_war_vassal_wars_decision_value_two = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_green_two.dds"
	ai_check_interval = 0

	desc = notify_of_war_vassal_wars_decision_value_two_desc

	is_shown = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_vassal_wars
		OR = {
			global_var:notify_of_war_vassal_wars = 0
			global_var:notify_of_war_vassal_wars = 1
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}

	is_valid_showing_failures_only = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_vassal_wars
		OR = {
			global_var:notify_of_war_vassal_wars = 0
			global_var:notify_of_war_vassal_wars = 1
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}

	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_war_vassal_wars
				value = 2
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}
#Turn off notification of vassal wars
notify_of_war_vassal_wars_decision_value_zero = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_red_two.dds"
	ai_check_interval = 0

	desc = notify_of_war_vassal_wars_decision_value_zero_desc

	is_shown = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_vassal_wars
		OR = {
			#global_var:notify_of_war_vassal_wars = 1
			global_var:notify_of_war_vassal_wars = 2
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}

	is_valid_showing_failures_only = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_war_vassal_wars
		OR = {
			#global_var:notify_of_war_vassal_wars = 1
			global_var:notify_of_war_vassal_wars = 2
		}
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}


	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_war_vassal_wars
				value = 0
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}

#Turn on notify of neighbour war decisions
notify_of_neighbour_wars_decision_value_one = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_green_one.dds"
	ai_check_interval = 0

	desc = notify_of_neighbour_wars_decision_value_one_desc

	is_shown = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_neighbour_wars
		global_var:notify_of_neighbour_wars = 0
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}

	is_valid_showing_failures_only = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_neighbour_wars
		global_var:notify_of_neighbour_wars = 0
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}


	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_neighbour_wars
				value = 1
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}
#Turn off notify of neighbour war decisions
notify_of_neighbour_wars_decision_value_zero = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_red_one.dds"
	ai_check_interval = 0

	desc = notify_of_neighbour_wars_decision_value_zero_desc

	is_shown = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_neighbour_wars
		global_var:notify_of_neighbour_wars = 1
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}

	is_valid_showing_failures_only = {
		is_ai = no
		exists = global_var:notify_of_war_activate 
		exists = global_var:notify_of_neighbour_wars
		global_var:notify_of_neighbour_wars = 1
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
	}


	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_neighbour_wars
				value = 0
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}

#Hide and show buttons
notify_of_war_hide_legacy_set = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_green_two.dds"
	ai_check_interval = 0
	major = yes
	desc = notify_of_war_hide_legacy_set_desc

	is_shown = {
		exists = global_var:notify_of_war_activate
		is_ai = no
		NOT = { exists = global_var:notify_of_war_hide }
		exists = global_var:notify_of_war_dynasty
		exists = global_var:notify_of_war_pinned
		exists = global_var:notify_of_war_family
		exists = global_var:notify_of_war_peasant
		exists = global_var:notify_of_neighbour_wars
		exists = global_var:notify_of_war_vassal_wars
	}

	is_valid_showing_failures_only = {
		exists = global_var:notify_of_war_activate
		is_ai = no
		NOT = { exists = global_var:notify_of_war_hide }
		exists = global_var:notify_of_war_dynasty
		exists = global_var:notify_of_war_pinned
		exists = global_var:notify_of_war_family
		exists = global_var:notify_of_war_peasant
		exists = global_var:notify_of_neighbour_wars
		exists = global_var:notify_of_war_vassal_wars
	}

	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_war_hide
				value = 1
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}
notify_of_war_hide_hide = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_dusk.dds"
	ai_check_interval = 0
	desc = notify_of_war_hide_hide_desc

	is_shown = {
		exists = global_var:notify_of_war_activate
		is_ai = no
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
		exists = global_var:notify_of_war_dynasty
		exists = global_var:notify_of_war_pinned
		exists = global_var:notify_of_war_family
		exists = global_var:notify_of_war_peasant
		exists = global_var:notify_of_neighbour_wars
		exists = global_var:notify_of_war_vassal_wars
	}

	is_valid_showing_failures_only = {
		exists = global_var:notify_of_war_activate
		is_ai = no
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 1
		exists = global_var:notify_of_war_dynasty
		exists = global_var:notify_of_war_pinned
		exists = global_var:notify_of_war_family
		exists = global_var:notify_of_war_peasant
		exists = global_var:notify_of_neighbour_wars
		exists = global_var:notify_of_war_vassal_wars
	}

	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_war_hide
				value = 0
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}
notify_of_war_hide_show = {
	picture = "gfx/interface/illustrations/decisions/decision_invite_knights_dawn.dds"
	ai_check_interval = 0
	desc = notify_of_war_hide_show_desc

	is_shown = {
		exists = global_var:notify_of_war_activate
		is_ai = no
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 0		
		exists = global_var:notify_of_war_dynasty
		exists = global_var:notify_of_war_pinned
		exists = global_var:notify_of_war_family
		exists = global_var:notify_of_war_peasant
		exists = global_var:notify_of_neighbour_wars
		exists = global_var:notify_of_war_vassal_wars
	}

	is_valid_showing_failures_only = {
		exists = global_var:notify_of_war_activate
		is_ai = no
		exists = global_var:notify_of_war_hide
		global_var:notify_of_war_hide = 0
		exists = global_var:notify_of_war_dynasty
		exists = global_var:notify_of_war_pinned
		exists = global_var:notify_of_war_family
		exists = global_var:notify_of_war_peasant
		exists = global_var:notify_of_neighbour_wars
		exists = global_var:notify_of_war_vassal_wars
	}

	effect = {
		hidden_effect = {
			set_global_variable = {
				name = notify_of_war_hide
				value = 1
			}
		}
	}
	
	ai_will_do = {
		base = 0
	}
}